Go Away
Go Away is a space world defender card game made for js13kgames jam.
Description
Defend worlds from asteroids, planets and various other enemies while building up your defenses!
- 4 worlds to defend;
- 3 power ups to collect;
- 5 unique enemies to destroy;
- Web Monetization using Coil;
- Decentralization using NEAR Protocol, Drand, Flux, IPFS and Pinata!
Web Monetization
When web monetization is enabled you will have access to 4x speed in game as well as special 4th world (Death Star) when you have beaten 3rd world (Mars)!
Decentralization
- Gain access to 4x speed in game as well as special 4th world (Death Star) when you're logged in using NEAR Protocol and beaten 3rd world (Mars)
- Using Drand to get initial seed that's used by PRNG algorithm to get random numbers used in card and other game element generation
- Hosted on Flux - https://goaway.app.runonflux.io/
- Hosted on IPFS - https://ipfs.io/ipfs/QmNZz7FsqXkxBBhjT6vaG5PaKxfCdKsRh2WkCRU5BNFgq6?filename=ind...
- Hosted on Pinata using IPFS - https://gateway.pinata.cloud/ipfs/QmNZz7FsqXkxBBhjT6vaG5PaKxfCdKsRh2WkCRU5BNFgq6
Credits
- Special thanks to @yurume for huge help with optimizing file size for my entry;
- Icons from iconmonstr and svgrepo;
- Earth, shield, alien, star, asteroid icon by Delapouite;
- Sword, hourglass icon by Lorc;
- ZzFX - tool for sound effects;
- ZzFXM - tool for background music and song data for "Sanxion (Loader)" which I used as base for my modifications from original song by Rob Hubbard;
- Road Roller - tool that helped me cross the finish line for 13kb limit;
- Thanks for all the help to @xem, @Randy Tayler, @end3r, @ben from js13kgames Slack;
- Thanks to Decade Jam and js13kgames Slack for helping me playtest the game;
- and if I forgot anyone, just let me know and I'll update the list 😉
Extras
- Join my discord server;
- or message me directly;
- or buy me a coffee!
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.3 out of 5 stars (8 total ratings) |
Author | Martin Tale |
Genre | Card Game |
Tags | 2D, Aliens, Casual, Mouse only, Sci-fi, Singleplayer, Space, Touch-Friendly, Turn-based |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Discord, Buy Me a Coffee, Source code |
Comments
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Generally, this shows promise, but the Mars world is generating no-win scenarios at least 90% of the time.
Yeah, it's quite reliant on RNG right now - I have a list of improvements I want to make before calling this game finished :)
Are you still planning to update this one? I landed here from your recent Reddit post and decided to check out your other stuff. This one might be my favorite, but def needs a bit of work!
Honestly, I would love to be working on all my games more but my life and mental health disagrees :D It's likely that this is as far as it gets with this game but I'm glad to hear you enjoyed it :)